used mostly by younger members of the Cam, but as slang knows no borders, they have cropped up in the most unlikely places
Angstburger: Over-the-top moping about one’s vamp condition.
Apeshit: Frenzy
Ash: A vamp who’s been destroyed; sometimes used as a verb meaning “to kill”.
Bloat: Taking more blood than one needs, resulting in reddened eyes, a ruddy complexion and the continual shedding of tears of blood.
Blooded: A vampire
Boojum: Any other supernatural creature, usually non-vamp
‘Bot’: Someone clearly acting under the influence of Dominate. Often reserved for mortals reduced to automaton status.
Brightening Sunsets: Another term for a destroyed Kindred. It refers to the way in which excess dust and ash produce particularly brilliant coloration.
Cannibal: A vamp who indulges in diablerie
Cleanup: Repairing an Oops, or otherwise working to protect the Masquerade
Clockwatcher: A vamp who worries excessively about the approach of dawn
Collar: Blood Bond
Cub Scouts: Archons
Dessert: Feeding for pleasure, not need.
Doornail: As in “dead as a”. Used to refer to a corpse left behind.
Do Over: The process of erasing memories from a mortal’s mind. Often used to cover up evidence of feeding.
Fossil: Derisive term for a vamp who is stuck, stylistically, in an anachronistic mode of behavior. Often used to refer to elders.
Futon: a coffin
Fuzzy: Lupine
Grandpa: a member of a vamps lineage more distant than her sire
Half-Breed: A ghoul. Sometimes phrased as “Half-Blood”.
Happy Meal: The process of drinking from a mortal who is intoxicated or otherwise under the influence of some sort of controlled substance
Inky: A hunter, specifically a member of the Inquisition.
John Law: The sheriff; less frequently, the scourge.
Juice: Vitae
Leftovers: Blood taken from a corpse
Laid: Fed
Lunch: Vitae or the mortal from whom the vitae is obtained.
Lupine Alley: Travel arteries that run through Lupine territory and are notoriously dangerous for vamps to traverse.
Monster: A vamp who terrorizes younger, weaker Kindred. Sometimes spelled Monsta, usually by poseurs.
Munchies: Hunger for vitae after heavy use of Disciplines
Nibs: The prince or any other important vamp. Not intended as a compliment.
Oops: breach of the Masquerade
Perv: a vamp who insists on indulging in mortal sexuality to mask the process of feeding.
PF: Short for ‘pity fuck’ A kindred who receives the Embrace because of guilt or pity on the part of his sire.
Prefrosh: A mortal who is a candidate for the Embrace
Princeling: A derisive term for the leader of a coterie.
Rabbit: A vamp who only feeds on animals. Animal blood is sometimes known as rabbit food.
Rag: The weakest vamp in a coterie.
Recruiting: Breaking the Masquerade so as to prepare a mortal for the embrace.
Renfield: A long-time ghoul, usually one who has far exceeded normal mortal lifespan.
Rug: A dead Lupine, alternately, a dead Gangrel
Sabbot: A derisive term for the Sabbat. Pronounced “S-A-A-bet,” usually in some form of ridiculous accent.
Sand Castle: An unsafe haven or vulnerable domain.
Scoutmaster: Justicar
Shovelhead: Sabbat Vamp
Snap: a broken collar
Soy: Vitae taken from an animal; less filling and tasteless substitute for the real thing.
Speed Bumps: Mortals or inexperienced ghouls pressed into combat against vamps.
Teardrop: A Kindred who kills mortals on a regular basis. Possibly derived from certain mortal gangs’ custom of tattooing teardrops on the cheek of gang members who have committed murder.
Tentacle: A hideously deformed vamp, usually a Tzimisce.
T F B S: Bela Lugosi’s Dead by Bauhas. Nearly universally loathed by all Kindred, who have simply heard it too damn many times for the joke to be funny anymore.
Trashman: A vamp who feeds on the homeless and other detritus. The term derives from such Kindred’s tendency to pick up supper from alleyways or curbsides.
Uncle: An elder who takes an interest in or who patronizes a younger Kindred. Sort of a vampiric sugar daddy.
Valentine: 1) a Kindred who uses his powers to achieve mortal celebrity, often in violation of the Masquerade 2) The mortal lover of a Kindred, usually the source of much angst.
Vector: Vamp who spreads mortal diseases; so called because the CDC has taken an interest in the way in which blood-based diseases have been spreading.
Vlad: A Kindred who acts in stereotypically ‘vampiric’ fashion. Vlads usually wear capes, flaunt their powers and speak in strained Eastern European accents. Few last very long.
Whack Job: Malk or a victim of Dementation
Wolfie: A vamp, often a Gangrel, who prefers spending time in a non-human shape
Yawp: The claims of a prince or other Kindred who can’t hold his own territory.
Old Form:
many of the older members of the Cam refuse to learn new terms to replace ones they’ve been comfortable with for hundreds of years. While old-form terminology is incomprehensible to many young Kindred - the elders insist on using it as a way of maintaining the dignity of the sect. Of course, the fact that the use of such archaisms also renders conversations between elders unintelligible to many inexperienced Kindred has nothing to do with the matter.
Autarkis: An anarch of other lawless vamp. Specifically used by elders to refer to those rebels who took part in the Anarch Revolt.
The Becoming: The Embrace
Blood: Not vitae but rather a Kindred’s lineage and heritage. Many Kindred refer to themselves as being “of the Blood” of a particularly notable ancestor.
Carthagos: Archaic form of Carthage. Any city that a vamp considers to be an exalted or special place.
Diaspora: The dispersal of elders from their lands in Europe, remembered bitterly by many American elders. Also used to describe the exile of vamps from the Second City.
The Fall: The Anarch Revolt, considered by many elders to be the first step on the road to Gehenna.
Fealty: Another name for Blood Bond.
Jus Noctis: Literally, “the law of the night.” In practice, the authority a Kindred has over her childer until she grants them their freedom as responsible members of the Cam. Under the Jus Noctis, a sire is totally responsible for her childer’s actions until she releases them.
Jyhad: The great game played by the Antediluvians amongst themselves, in which all younger Kindred fear they are merely pawns to be moved about the board.
The Kiss: The act of taking blood from a mortal. In some cases the term has also grown to mean the Embrace.
Labyrinth: A particularly well-fortified or ancient haven.
Nemesis: The Sabbat. More generically, a vamp with whom another Kindred has had a rivalry extending across centuries.
Noddist: Of or relating to vampiric legend. Also, a vamp who studies such lore.
Pax: A formal truce between two elders or clans. Often the name of the Kindred who brokered the peace is attached to the term.
Praxis: The right of a prince to rule. Often extended to mean legitimate authority.
Pueri: A derisive term for childer.
Promethean: A thief or other undesirable. Often used to refer to elders of the Sabbat, as opposed to the street-level rabble.
Siren: A vamp who seduces mortals in order to feed on them, but who does not kill his prey.
Somnus: Antediluvian. More generally, any ancient and powerful Kindred rumored to be asleep beneath a city.
Vessel: A mortal, often one intended for feeding.
Whelp: A neonate or young vamp. In practice, any Kindred younger than the speaker.
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